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Halo Infinite dev says feedback on graphics “brought new possibilities and considerations to light”



343 Industries is once again responding to the negative feedback on the Halo Infinite games show, this time by suggesting that they were not fully expecting some of the feedback and were devoting resources to working in the areas of criticism.

In a comprehensive blog post that includes various hot topics about Halo Infinite, 343 devotes three full paragraphs to the game’s visual theme. Basically, the studio says they are sticking to the “classic” style of art, yet accepts comments about the game “appearing flat, simple and plastic-like, the lighting feeling dull and flat and the object pop-in “. Therefore, they have plans to “address some of these areas and increase the level of loyalty and overall presentation for the final game.”

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